[color=oklab(0.952614 0.000793397 -0.00253761)]Gostaria de deixar minha indignação com a falta de balanceamento nos eventos de illusion e ice temple, tanto tempo de existencia de megamu e até agora nao conseguiram criar um sistema de balanceamento pras partidas? é decepcionante e frustrante, players novos vao pvp? qual a graça de um jogo onde eu caio com caras com sets 3 vezes mais fortes do que os meus e por vezes os caras ainda ficam com o artefato na base criando um anti-jogo.Bora se esforçar mais ai e criar um sistema melhor de balanceamento, duvido que com toda tech e as IA's voces nao conseguem melhorar isso..... [/color]
Sugiro algum tipo de buff nas pontuações por nivel nos rankings pra dispersar a disparidade.
I've noticed after the new update, it's not working anymore for some skills like Fire Burst (DL), Fire Slash (MG), Ice Arrow (ELF), ... maybe some more idk.
Is it intended or a bug?
أواجه مشكلة في نقاط إعادة التعيين. عندما أحاول إعادة تعيينها، أفقد جميع نقاطي. حتى الآن، فقدت 33,000 نقطة. لقد جربت كل شيء.
/إعادة ضبط تلقائي
أمر إعادة الضبط لم يُجدِ نفعًا. جربتُ تطبيق الدردشة داخل اللعبة، لكن المشكلة لم تُحل. آمل أن يتمكن الفريق التقني من إصلاح هذه المشكلة واستعادة نقاطي. شكرًا لكم، وأعتذر عن الإطالة.
Ancestral Earring (E) (L) Mastery attack power +2500 and excellent damage +1500 are not working at all. Not only is it not changing stats (C Panel), but it's not adding any damage at all. In other words, those 2 adds are useless.
I tested the options by doing the following:
I bought 3 Ancestral Earring (L) +12.
1. Ancestral Earring (L) +12: Maximum Life +4500
2.Ancestral Earring (L) +12: Mastery Excellent Damage Increase +1500
3. Ancestral Earring (L) +12: Mastery Attack power and Wizardry Increase +2500.